Orianna

League of Legends Wild Rift – Orianna The Lady of ClockWork

Orianna is one of the most played champion in LoL Rift Wild. He’s one of the S-Tier Burst Mage champions of the games. Frequently players use it on Mid Lane or on Dragon Lane. She cause Magic Damage.

Let’s take a look at these stats, the possible builds, and who to play it against or to avoid.

Orianna Stat

StatLevel 1Level 15
HP Regen816
Mana Regen1228
Ability Power1414
Armor3079
Magic Resistance3042
Attack Damage4684
Mana4351,233
Movement Speed447447
HP5702,18
Attack Speed0.750.75

Orianna Best Build Items

RoleBuild
Mid Laneluden's-echogluttonous-greaveszeke's-convergenceawakened-soulstealerrabadon's-deathcapvoid-staffstasis-enchant
AD/AP/Assassinarchangel's-staffgluttonous-greaveszeke's-convergencemorellonomiconrabadon's-deathcapvoid-staffstasis-enchant
Dragon Laneharmonic-echogluttonous-greavesardent-censerinfinity-orbrabadon's-deathcapvoid-staffredeeming-enchant
DL AD Assassinharmonic-echogluttonous-greavesprotector's-vowardent-censerrabadon's-deathcapvoid-stafflocket-enchant
DL APharmonic-echogluttonous-greavesardent-censerathene's-unholy-grailrabadon's-deathcapvoid-stafflocket-enchant

Orianna Skills

SkillDescription
Clockwork WindupOrianna’s Ball acts as a focal point for her abilities. It automatically returns to her if she is too far away from it.Attacks deal 16 bonus Magic Damage (13 + 15% AP). Subsequent attacks against the same target within 4s deal an additional 4 Magic Damage (3 + 3% AP). Stacks up to 2 times
Command: AttackCommands the Ball to fire forward a target location, dealing 67 Magic Damage (60 + 50% AP) to targets along the way. The damage decreases by 10% for each unit it hits (Minimum 50%).The Ball remains at the target location afterward
Command: DissonanceCommands the Ball to release an electric pulse, dealing 69 Magic Damage (60 + 60% AP) to nearby enemies.The pulse leaves behind an energy field for 3 seconds, slowing enemies by 20% and speeding allies up by 20% for 2 seconds. The effect diminishes over time
Command: ProtectActive: Commands the Ball to attach an allied champion, granting aShield that absorbs 66 damage (60 + 40% AP) for 4s, dealing 65 Magic Damage (60 + 30% AP) to enemies it passes through.Passive: The Ball grants 10 Armor and Magic Resist to the champion it is attached to
Command: ShockwaveCommands the Ball to unleash a shockwave, dealing 160 Magic Damage (150 + 70% AP) and launching nearby enemies toward the Ball after a brief delay

Orianna Counter

surely the most important part when you want to play Orianna at a high level, you have to know who you are up against.

ExcelentGoodWorst
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Zed
Zed

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Author: Steph

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